A recent report commissioned by Elympics, a Web3 gaming protocol, underscores the transformative impact of Telegram and blockchain technology on the gaming landscape. The study, which gathered insights from nearly 1,000 global gamers, reveals how platforms like Telegram and the emergence of “compete-to-earn” games are accelerating the adoption of Web3 gaming.
The survey results show that Telegram is increasingly favored as a gaming platform, with 53.56% of players selecting it for mobile gaming. This highlights Telegram’s rising influence and ability to cultivate a robust, engaged gaming community.
Notably, 78.77% of respondents indicated they play games daily, while 15.19% play several times a week. The report emphasizes the shift towards competitive gaming, examining how blockchain games and community-driven initiatives are reshaping the industry.
“Our research indicates that the integration of social platforms like Telegram into the Web3 ecosystem, alongside the growth of skill-based competitions, is paving the way for mass adoption among players globally. Gamers thrive on competition, and we’re developing games that cater to this desire,” said Tom Kopera, COO of Elympics.
Traditionally, gaming has been centralized, with companies controlling development and rules. In contrast, blockchain gaming decentralizes power, granting players greater control and ownership of in-game assets that are secured on the blockchain.
“Blockchain decentralizes ownership, turning players into investors of their time and money within the games they love,” stated Stan Fiedor, General Manager Europe of Wemix.
Path to Mass Adoption
The report highlights the potential of blockchain-based mobile games to revolutionize the gaming experience, allowing players to monetize their skills and gameplay, thereby transforming a previously passive activity into a financially rewarding one. Michał Dąbrowski, CEO of Elympics, notes that while there is growing interest among gamers, Web3 gaming still faces skepticism due to earlier iterations that suffered from design flaws and economic instability.
The survey indicated that 32.11% of respondents cited uncertainty about how to start playing blockchain games as their primary barrier, indicating a need for clearer onboarding processes.
The industry has learned from past mistakes, with developers now focused on creating engaging games with sustainable economic models that promote fair play and genuine ownership of digital assets. Elympics believes that introducing real-world stakes to gaming could signal a significant shift in the industry.
Integration of TON and Telegram
The report also discusses the role of Toncoin (TON) and Telegram in driving engagement and revenue while maintaining user trust. TON has emerged as a hub for popular hyper-casual games like Notcoin and Hamster Kombat, attracting millions of players. Telegram’s user-friendly crypto wallet, which is automatically integrated for non-U.S. users, lowers entry barriers and facilitates onboarding for millions of users.
Blockchain games on TON cater to both casual and competitive gamers, delivering a seamless experience comparable to traditional Web2 games. The report concludes that platforms like Telegram are crucial in bridging the gap between Web2 and Web3, fostering an ecosystem where players can engage with blockchain technology without even realizing it.